DesignGame & Production Technology
Information
Audience Level
All
Intended Audience
The intended audience for this talk is game industry professionals who are currently in a leadership or decision making role in game development or interested in learning more about how AI can both help protect the player experience, as well as potentially harm it.
Attendee Takeaway
- How AI-driven cheating makes detecting cheats harder and poses a real threat to multiplayer games - The pressure this puts publishers, particularly smaller ones, under to keep up - The critical balance between protection and player privacy - New expectations from regulators and platform holders
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Video





