Business StrategyProduct Management
Information
Room Capacity
261
Audience Level
Advanced
Intended Audience
This session targets game publishers, commercial and strategy leaders, legal and policy teams, and product owners navigating the EU DMA, Japan's MSCA, the Epic rulings, and other global policy developments. It benefits teams in reassessing monetization and distribution strategy. No legal expertise is required;a working knowledge of app stores, publishing models, and monetization fundamentals is sufficient.
Attendee Takeaway
Cut through the regulatory noise to understand what the EU DMA, Japan's MSCA, and Epic rulings actually change for game publishers. See the real business impact on distribution and monetization, what remains restricted, and get a practical 12–24 month strategy to capture upside while managing risk.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Not Recorded





