Game & Production TechnologyProduct Management
Information
Audience Level
Intermediate
Intended Audience
This session is designed for: - Game designers building multiplayer features who want to bake player safety into game systems - Live service operators and community managers seeking measurable safety strategy insights - Engineering and data teams tackling real-time moderation and escalation logic - Player experience leads / UX researchers exploring how feedback systems and player control influence community health
Attendee Takeaway
Attendees will leave understanding why: 1. Tiered Escalation Pathways Outperform Immediate Punishment 2. Less Disruption Contributes to Strong Engagement 3. Wide Coverage, Transparency, and Community Feedback Matter 4. Moderation Should be Core to Game Design
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Not Recorded



