Game & Production Technology
Information
Room Capacity
241
Audience Level
All
Intended Audience
Beginner developers who are curious about the future of mobile graphics, experienced engineers optimizing for performance, or studio leaders planning your next project.
Attendee Takeaway
Attendees will discover how the Arm ecosystem is evolving to solve fragmentation and enable on-device AI. Learn how to leverage the "Accessible Toolbox" - including KleidiAI, Frame Advisor, and Neural Graphics - to create high-quality, predictable performance and deploy amazing games without the burden of low-level optimization.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Video




