DesignProduction
Information
Room Capacity
241
Audience Level
All
Intended Audience
This talk is for anyone who interested in tackling immersive Wuxia open world development and sustaining rapid content updates through live operations. It does not cover technical implementation.
Attendee Takeaway
Attendees will gain insight into content design processes for crafting wuxia immersion, as well as strategies for supporting rapid updates within a long-term live operations model.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Video


