Lightspeed Mocap LA: Creating a State-of-the-Art Mocap Studio from Scratch (Presented by LIGHTSPEED STUDIOS)

Thursday, March 12, 2026 2:00 PM to 2:30 PM · 30 min. (US/Pacific)
Room 2000, West Hall
Lecture
Production

Information

This session is a look behind the scenes of the creation of a state-of-the-art motion capture studio built entirely from the ground up. It outlines the full journey of LightSpeed Mocap LA—from construction and technical infrastructure to assembling the team and designing a robust, scalable pipeline. The talk highlights how this LA-based studio collaborates with game developers to deliver high-quality data rapidly, balancing production demands with innovation. Attendees gain an inside look at the LA studio's facility: including the stage layout and gear, workshop, audio suite, and supporting spaces, as well as the organizational practices and backend systems that keep everything running smoothly.
Room Capacity
129
Audience Level
All
Intended Audience
This presentation benefits technical and cinematic directors, mocap supervisors, pipeline engineers, and production leads using motion capture in their development. Developers and designers integrating performance data into game pipelines will gain practical guidance on facility design, workflow structure, and cross-team collaboration, making it valuable for anyone interested in mocap production.
Attendee Takeaway
Attendees gain knowledge of the new facility's services and physical technology, as well as practical insights into designing a mocap studio and pipeline quickly from the ground up. Discussions of pipeline design strategies and organizational frameworks will leave the attendees with an understanding of the studio's approach to streamlining processes.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Video

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