Game & Production Technology
Information
Room Capacity
241
Audience Level
Entry-Level
Attendee Takeaway
Get practical guidance on upscaling in Unity projects, including key differences between popular approaches such as DLSS, FSR, SGSR, and Arm ASR. Learn why Arm ASR offers an effective solution for mobile combining high perceptual quality, stability, and hardware-friendly performance. Expect hands-on insights: pipeline integration tips, shader compatibility advice, testing methods, and how to balance visual quality with device power envelopes. We'll see where neural graphics and ML-powered upscaling are heading and what that means for the next generation of Unity developers pushing visual boundaries on mobile.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
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