Game & Production Technology
Information
Room Capacity
129
Audience Level
All
Intended Audience
This session is intended for anyone interested in the application of AI technology in games. No prerequisite knowledge is required.
Attendee Takeaway
Attendees will learn about a typical case of successful AI capabilities currently being implemented in the existing game. They will also learn how to achieve the four core capabilities of AI companions—command obedience, free chat, memory system, and nurturing system—through a divide-and-conquer overall strategy. Additionally, attendees will gain insights into the AI companion framework that integrates these multiple capabilities. Furthermore, they will learn how to customize training with LLMs to make AI companions highly human-like in behavior, language, and voice.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Video


