Game & Production TechnologyProduction
Information
Room Capacity
129
Audience Level
All
Intended Audience
Game developers, technical directors, studio CTOs, and innovation leads who want to: ● Reduce content creation time and operational costs ● Enhance player engagement through intelligent systems ● Launch and scale online games across global markets with confidence
Attendee Takeaway
● Discover what's possible today: See demos of Qwen-Max and Qwen-VL generating game dialogue, quests, and assisting in asset creation—with Wan enabling multimodal reasoning. ● Integrate fast, not from scratch: Use ready-to-go samples and APIs to bring AI into Unity/Unreal workflows—no model training needed. ● Scale globally with gaming-grade infrastructure: Deploy on Alibaba Cloud's low-latency network (US, EU, APAC) with dedicated game servers, edge acceleration, and real-time monitoring. ● Stay flexible: Run open models (Llama, Mistral) on our CUDA-compatible GPU instances—or use Qwen via API. Your stack, your rules.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Video




