The Future of Playable Worlds with Google DeepMind (Presented by Google Cloud)

Monday, March 9, 2026 12:45 PM to 1:45 PM · 1 hr. (US/Pacific)
Room 2020, West Hall
Lecture
Game & Production Technology

Information

Google is redefining the gaming landscape by bridging the gap between foundational AI research and enterprise-scale cloud infrastructure. By integrating Google DeepMind's breakthrough models with Google Cloud's robust gaming stack, we empower developers to build "living games" that are more immersive, efficient to produce, and profitable to scale.
Room Capacity
566
Intended Audience
This session is intended for lead engineers, AI researchers, and technical architects interested in the practical application of cutting-edge neural models. It suits professionals aiming to bridge the gap between research and production. Prerequisites include familiarity with cloud computing architectures and a basic understanding of machine learning model deployment strategies.
Attendee Takeaway
Attendees will explore Google DeepMind's foundational models including SIMA and Genie. Learn to deploy large-scale neural networks in game engines, automate environment generation, and use agent-based AI to create scalable, responsive, and infinitely extensible gameplay experiences.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Video

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