Game & Production Technology
Information
Room Capacity
566
Intended Audience
This session is designed for studio leadership, technical artists, and production managers looking to modernize their development pipelines. It is particularly valuable for those overseeing large-scale live services. Attendees should have a foundational understanding of game engine architecture and current asset production workflows to fully appreciate the implementation strategies discussed.
Attendee Takeaway
Attendees explore how AI augments the full development lifecycle, from automating concept art iteration to optimizing post-production workflows. They gain insights into integrating AI within existing engines to streamline asset creation, enhance live service operations, and reduce technical debt, ultimately transforming complex development pipelines into agile, highly scalable production environments.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
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