Independent Development
Information
Room Capacity
129
Audience Level
All
Intended Audience
This panel is focused on game developers, publishers, technical decision makers, engine/tools teams, and any technical directors looking to find easy & fast ways to improve CI/CD/local build times. It will also benefit anyone involved with managing infrastructure, DevOps/SRE engineers. No prerequisite knowledge is required - just an interest in learning more about what it takes to improve your development cycle without purchasing & managing expensive rack-mounted hardware.
Attendee Takeaway
Attendees will hear from a developer about how Incredibuild helped to improve local & build pipelines by 95%. How easily it was to integrate into their infrastructure and editors (UE, Unity, and others), as well as the challenges they overcame to ensure a stable, scalable developer experience across the studio.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Not Recorded




