Beyond the Build: Turning Your Studio into a Supercomputer (Presented by Incredibuild)

Monday, March 9, 2026 2:00 PM to 2:30 PM · 30 min. (US/Pacific)
Room 2000, West Hall
Lecture
Independent Development

Information

In modern game development, the local workstation has become a critical bottleneck for studio throughput. Whether it's massive shader compilations, heavy bake cycles, or complex GPU-driven tasks, waiting for local hardware is the primary enemy of iterative development and results in significant resource waste.

This session dives into the architecture of Incredibuild, demonstrating how to seamlessly distribute highly parallel GPU and CPU tasks across your entire network. We will explore how to bypass the "dependency nightmare" and show how even the most powerful resources can be pooled and shared to benefit the entire studio.

Stop thinking in terms of "my machine" and start thinking in terms of The Grid.
Room Capacity
129
Audience Level
All
Intended Audience
This panel is focused on game developers, publishers, technical decision makers, engine/tools teams, and any technical directors looking to find easy & fast ways to improve CI/CD/local build times. It will also benefit anyone involved with managing infrastructure, DevOps/SRE engineers. No prerequisite knowledge is required - just an interest in learning more about what it takes to improve your development cycle without purchasing & managing expensive rack-mounted hardware.
Attendee Takeaway
Attendees will hear from a developer about how Incredibuild helped to improve local & build pipelines by 95%. How easily it was to integrate into their infrastructure and editors (UE, Unity, and others), as well as the challenges they overcame to ensure a stable, scalable developer experience across the studio.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Not Recorded
IncredibuildAccelerate any project Incredibuild is the world’s leading acceleration platform, transforming your infrastructure into a virtual supercomputer. Tech-stack agnostic by design, we provide universal acceleration for any project, supporting all major languages, compilers, and engines with zero code changes. By harvesting idle compute power to parallelize everything from shader compilations to GPU tasks, we eliminate bottlenecks and deliver unmatched iteration velocity regardless of your dev environment. Your R&D throughput layer Shared Caching: Eliminate redundant work by automatically reusing previously processed build outputs across your entire team. Distributed Processing: Turn your network into a virtual supercomputer by harvesting idle CPU power to parallelize massive tasks. Build-level Observability: Convert "black box" compilations into actionable data to pinpoint and resolve pipeline bottlenecks instantly. Build Runners: Turbocharge GitHub Actions and CI workflows using high-performance, caching-first runners at enterprise scale. Build Guard: Replace SBOM guesswork with build-trace reality by recording actual compiler execution for 100% accurate, audit-ready compliance with zero code changes. Trusted by 500+ customers world-wide For over 20 years, Incredibuild has been the secret weapon for the world’s most successful studios. From AAA gaming powerhouses to leaders in finance and automotive, we help over 500 customers, including Microsoft, Nintendo, and Epic Games.

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