Game & Production TechnologyProduction
Information
Room Capacity
129
Audience Level
All
Intended Audience
This session is for studio leaders, producers, technical leads, and developers navigating AI adoption in active production environments. It assumes experience with modern game development pipelines but does not require machine-learning expertise.
Attendee Takeaway
Attendees learn why AI pilots rarely survive contact with production, how to identify friction before it derails teams, and what practical conditions allow AI to support real development work without increasing risk, overhead, or creative disruption.
Pass Type
Festival PassGame Changer Pass
Type
Partner Session
Available on GDC Vault Later
Not Recorded




